Two Left Wheels 360

Your 360 footage, straight into your editor. No exporting.

From camera files to a finished render in DaVinci Resolve, in seven minutes

What it is

Two Left Wheels 360 is a Windows app that lets you edit your 360 footage in the editor you prefer, such as DaVinci Resolve or Adobe Premiere Pro, without exporting it first. It is not a video editor: it sits between your camera files and your editor. Add your recordings and they appear as stitched video files in a folder your editor imports.

That folder is a virtual drive. When your editor reads a frame, Two Left Wheels 360 stitches it from the camera file at that moment and hands it over, so there is nothing to export first and no second full-resolution copy of your footage.

Why I built it

I make videos, small ones, mostly from the road: on the motorcycle or in the camper, often with two 360 cameras rolling at once. A good day leaves me with hours of footage and hundreds of gigabytes of 360 files, and DaVinci Resolve can't open any of them. So the camera maker's app had to export everything first: to MP4, compressed once more before I'd made a cut, or to ProRes, in files so large they're almost funny. And even then Resolve couldn't put the clips in the order they were shot, so I renamed files by date and time, and shot myself in the foot doing it more often than I'd like to admit.

So I built what I wanted instead: camera files that show up in your editor as ordinary video files that know when they were shot, nothing exported and nothing compressed twice. Plus a few extras along the way: stabilization you can still change once a clip is in your timeline, a viewer that plays a recording straight from File Explorer, and proxies made from the camera's own preview files.

— Sorin

Why use it

Edit without exporting first

Add your recordings and they appear as stitched MOV files in a folder your editor can import. The files are not stored on your disk: the folder is a virtual drive, and each frame is stitched from the camera file when the editor reads it. So there is no export to wait for before you start editing, and only the parts you use are ever stitched at full resolution. How Two Left Wheels 360 works

One compression step, not two

People export from Insta360 Studio in ProRes so their footage is not compressed twice. Two Left Wheels 360 gives you that without the export: your editor receives uncompressed stitched frames made straight from the camera file, so your final render is the only compression step. Do I lose quality compared with exporting from Insta360 Studio?

10-bit recordings stay 10-bit

10-bit recordings, such as the Insta360 X6's and the DJI Osmo 360's, reach your editor in 10 bits, so gradients and colour grading keep their full range.

No large intermediate files

A ProRes export of 8K 360 footage takes hundreds of gigabytes per hour. Here no full-resolution file is written at all: each full-resolution frame is made when your editor asks for it. Only small proxy files are kept on your disk, for smooth editing.

Come back to an edit later

Archive your camera files and your editor project, and nothing else. When you return to the edit there is nothing to export again: it opens as you left it. If the recordings are on another disk now, point Two Left Wheels 360 at the new location. Can I archive an edit and come back to it later?

Settings stay changeable

Stabilization, direction, horizon and the other stitching settings are not baked into a file. Change them at any time, and the clips already in your timeline follow, with no new export. After a change, proxies are stitched live again while new proxy files are made in the background.

Insta360 X4, X5 and X6

Recordings from the Insta360 X4, X5 and X6, as INSV files with their LRV proxy files. Which cameras are supported?

DJI Osmo 360 and Osmo 360 II

Recordings from the DJI Osmo 360 and Osmo 360 II work the same way, with their LRF files as proxies. DaVinci Resolve cannot open these cameras' OSV files by itself. Which cameras are supported?

Built-in stitching

Two Left Wheels 360 stitches recordings itself. No Insta360 or DJI software or plugin is needed. How Two Left Wheels 360 works

Gyro stabilization and level horizon

Uses the motion data the camera records. Choose whether the view follows the camera through turns or holds the starting direction, set the smoothing time, and keep the horizon level. Editing pack settings

Rolling-shutter correction

Removes the wobble that fast camera motion and vibration cause. Editing pack settings

Lens colour matching

Evens out the colour difference between the camera's two lenses, so the two halves of the picture agree at the seam. Brightness stays as the camera recorded it. Lens colour matching

Choose the middle of the picture

Put the camera's front, its screen side or any other angle in the middle of the 360° picture, for example a rider filmed from the bike in front, instead of splitting them across the picture's edges.

Standard files for any editor

The stitched clips are standard MOV files with picture and sound, in a virtual folder on your computer. Any Windows editor that opens MOV files and edits with proxies can use them, such as DaVinci Resolve or Adobe Premiere Pro. DaVinci Resolve Studio is the editor tested so far. Which editors can I use?

Use your own reframing plugin

Two Left Wheels 360 gives your editor the full 360° picture. Choosing where to look stays in your editor, with the reframing plugin you already use. In DaVinci Resolve, for example, KartaVR and DJI Reframe work on these clips. Reframe 360° footage

Camera proxies, even when missing

The low-resolution proxy file the camera records alongside each recording becomes a stitched proxy for smooth editing, available as soon as you add the recording. Keep these files with your recordings: when one is missing, Two Left Wheels 360 makes it in the background, which takes about as long as the recording plays. Proxies and audio

Proxies that get faster in the background

You start editing at once on proxies stitched live. In the background, Two Left Wheels 360 stitches each proxy once into a small video file and switches to it when it is ready. Cuts, clicks and opening your editor's project then respond faster, and the graphics card is left to your editor.

Start timecode in every clip

Each Insta360 clip carries a start timecode: the camera's own when it recorded one, otherwise the time of day the recording started. In DaVinci Resolve it is what lets you sort clips by the moment they were recorded, the reason many people otherwise rename their files by date and time.

DaVinci Resolve integration

Extras for DaVinci Resolve: proxies that Resolve links by itself, each clip's camera, serial number and date recorded, filled in by itself with Resolve Studio and in one import with the free version, and, with Resolve Studio, making a Resolve project with an editing pack's clips and a 360° timeline, or adding them to the project you have open. The first two work in the free version too. DaVinci Resolve integration

Editing packs as folders

Each editing pack is a folder on one virtual drive, which appears as a folder on your computer. Add recordings from any folder or disk, give each editing pack its own processing settings, and rename or delete editing packs while the drive keeps running. An editing pack is not your editor's project: your editor's project uses the files of one or more editing packs. Manage editing packs and moved recordings

Camera audio, ready to play

The original camera audio is carried into every clip and can be prepared in advance so it plays without delay in the editor. Proxies and audio

Built-in 360° player

Play a recording, with its sound and your editing pack's settings, before you open your editor. You look into the 360° picture through a movable view: drag to look around in any direction, right-drag to straighten the horizon, and scroll to zoom in and out. Choose the picture size while playing; paused, you see the full resolution. Preview and export

TLW 360 viewer

Select a 360° recording in File Explorer and press Shift+Space, or right-click it and choose Preview in TLW 360: it plays at once, with its sound, and you look around with the mouse. No editing pack, no export. It also plays ordinary video files, and double-click keeps opening the program you chose. The TLW 360 viewer

Export stitched files

Export full stitched 360° panoramas as video files when you need a copy outside your editor, with your processing settings and the original frame rate and length. Preview and export

Find moved files

Moved your recordings to another folder or disk? Point Two Left Wheels 360 at the new location and the editing pack keeps working. Manage editing packs and moved recordings

Repair cut-off recordings

An Insta360 recording cut off by a power loss or a crash cannot be opened by any player. Two Left Wheels 360 spots it when you add it and makes a playable copy, even of recordings Insta360's own File Repair tool cannot recover. The original is never changed. Repair a recording that was cut off

Runs on your graphics card

Stitching runs on the graphics card through Direct3D 11. With an external graphics card it can stitch on the built-in one and leave the external card to your editor. An NVIDIA card is needed only for the optional image-based stabilization refinement.

Is it for you?

It is, if:

You edit on proxies

Your editor can show any frame at full resolution, for example to check focus or detail, but an 8K frame takes a quarter of a second or more to stitch, so full resolution does not play smoothly. You edit on the small proxies, and full resolution is for checking frames and for the final render. Proxies and audio

You keep the camera's proxy files

Copy the LRV or LRF files from the camera along with your recordings. Two Left Wheels 360 can make missing ones, but that takes about as long as the recording plays. Proxies and audio

You reframe in your editor

Two Left Wheels 360 is not a reframing tool. It gives your editor the full 360° picture, and you keep using the reframing plugin you use today. In DaVinci Resolve, for example, KartaVR and DJI Reframe work on these clips. Reframing

You can let the final render take its time

Each full-resolution frame is stitched during the render, so it is slower than rendering from exported files. The time you save is before editing. The final render

You have a Windows PC with a capable graphics card

The graphics card decodes and stitches your footage next to your editor. See the system requirements.

Cameras

Two Left Wheels 360 works with recordings from the Insta360 X4, X5 and X6 and the DJI Osmo 360 and Osmo 360 II (no support yet for lens guards and dive cases), and needs no software from the camera makers. Stitching is built in, with gyro stabilization, a level horizon, rolling-shutter correction and lens colour matching, set for each editing pack. Your original recordings are never changed.

More cameras are planned, and so is support for lens guards and dive cases. Both depend on real recordings: if your camera isn't supported yet, or you have footage shot with a lens guard or a dive case, send us a sample through the Support page, straight from the camera with its proxy files. A complete set of samples can also earn you lifetime personal use through the Beta programme.

Supported editors

Two Left Wheels 360 is not a plugin for one editor. The stitched clips are standard video files in a virtual folder on your computer (how that works), so any Windows editor that opens MOV files and edits with proxies can use them, such as DaVinci Resolve or Adobe Premiere Pro. DaVinci Resolve Studio is the editor tested so far.

DaVinci Resolve also gets some extras of its own, in the free version and in Studio. See DaVinci Resolve integration.

Price

Two Left Wheels 360 is currently free for personal use, with no watermark or feature limits. Versions released as free for personal use remain free to use for personal purposes.

During the beta programme, beta versions may also be used free of charge for commercial projects. Work completed while commercial beta use is permitted may continue to be used and distributed afterward without a retroactive licence charge. Continued commercial use of the software after the beta may require a paid commercial licence.

Qualifying contributors receive lifetime personal-use access to future versions, including versions that otherwise require payment for personal use. Registration and downloading alone do not qualify. Read the Beta programme and qualification rules.

Two Left Wheels 360 is an independent product from Two Left Wheels. Insta360, DJI, DaVinci Resolve and Adobe Premiere Pro are named only to describe compatibility. This does not imply endorsement by their owners.